Frostfall SE with SKSE64

Dec 17, 2017

Over on Nexusmods, there’s been a number of players asking for help with getting Frostfall and Campfire working on Skyrim Special Edition with SKSE64 alpha and SkyUI SE along with several other players offering tips. Here I’ll review the steps and reasons for a workaround. Campfire and Frostfall work great without SKSE64, so players having yet to try SKSE64 may choose to wait for proper updates. It’s also perfectly fine to disable Frostfall using Options: Frostfall spell until an update.

Note (updated Feb 2018): Frostfall author, Chesko, plans on updating soon as noted in post on reddit.

Reminder: Please do not re-post or distribute author’s assets without permission. This do-it-yourself workaround includes assets that would require permission to share.


working Frostfall meters

hey, warmth is gone and MCM is a mess!

With SKSE64, Frostfall uses a different method to look up warmth and coverage values on armor. These SKSE methods depend on StorageUtil functions of PapyrusUtil, and without them, zero warmth. Installing PapyrusUtil SE to your game will get armor warmth working again with SKSE64.

Campfire v1.11SE and Frostfall v3.2.1SE do not include files for SkyUI MCM (mod configuration menu). Without some extra work, profiles and hotkeys also fail. Since permissions restrict others from sharing assets as part of a fix, you’ll need to do the extra work on your own. Basically, you’ll want to grab the existing SkyUI interface files from the classic versions of Campfire and Frostfall and pack those into your mod manager so you may easily remove them once you have a proper update.

In short, you’ll be fixing this issue:

  • zero armor warmth and coverage

and adding/resolving these features from classic Skyrim:

  • meters
  • MCM text and buttons
  • SkyUI Add-on inventory warmth and coverage with proper text
  • hotkeys and profile loading

DIY overview

I’ll go over each one of these steps in detail below. Keep in mind these instructions based on community sharing may be incomplete, and a proper update requires changes to the scripts and the SkyUI widget files.

Perform at your own risk, and expect no support from any of the authors.

  1. armor warmth fix - install PapyrusUtil SE
  2. create a working folder to place your files
  3. extract interface files from classic Campfire, Frostfall (Wearable Lanterns) and place in your working folder
  4. zip working folder and add to your mod manager
  5. create an empty plugin, “SkyUI.esp” and activate
  6. install and test
  7. consider starting a new character

This isn’t particularly difficult, but may be confusing for modding beginners. Those with basic mod-author skills will have most of this figured out on their own. Before attempting steps 2-5, you should have some familiarity with game file structure. If you’re new to using xEdit or a BSA-file browser, no worries unless you’re easily intimidated. Read carefully, and we’ll keep it simple.

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2017 November Miles

Nov 30, 2017

  • cycle: 215 miles (347 km)
  • run: 30 miles (48 km)


Dry and warm weather means more trail riding in November. “Don’t mess up a good trail.” I’m happy to see these signs replaced as the old ones included a rather embarrassing typographical error. These signs look nicer, too.


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Skyrim Frostfall and Survival Armor Edit for Warmth

Nov 15, 2017

Frostfall and Skyrim Survival Mode allows your armor to provide various warmth. Without proper keywords an armor mod will have default warmth value which may be unsuitable for the player if the armor appears very warm or skimpy. So, let’s edit our armor mod to provide the right warmth and coverage for both Frostfall and Survival Mode without Frostfall or Survival dependancy.

If you’re only interested in adding armor support for Survival Mode, jump to Step 3 and ignore the Frostfall part. You may use SSEedit or Creation Kit.


Review this guide and note the following:

  • Make Update.esm a master
  • keyword “FrostfallEnableKeywordProtection” is required
  • only keywords for the warmth and coverage ratings you plan on using are needed; others may be left out
  • If Frostfall sees the enable-keyword-protection then it looks for the rating keyword to replace the default
  • If no keywords are found then Frostfall defaults to “fair” rating, so you could leave fair out
  • Do not make Frostfall a master so all players may enjoy the armor

Survival Mode notes

For “Survival Mode” the default body slots (body, head, feet, hands) work with a simple keyword, but cloaks may require extra effort. If no keyword then armor item defaults to normal (between warm and cold). The keywords are Survival_ArmorCold or Survival_ArmorWarm which are found in Update.esm, so they may be applied without having “Survival Mode” from Creation Club.


  • TES V: Skyrim Special Edition
  • your armor mod (I’m using Blades Hakama SE)
  • (optional) Creation Kit (CK)
  • SSEedit (xEdit) by zilav et al

The assumption in this guide is that the reader has basic understanding of how to use SSEedit. The Creation Kit may help make some steps easier, but xEdit is all that is required. If adding Frostfall support for the first time, xEdit is needed anyway. These steps for Frostfall also work for 32-bit Skyrim, but obviously “Survival Mode” is only available on Skyrim Special Edition.

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2017 October Miles

Nov 10, 2017

August - October

  • cycle: 195 miles (314 km)
  • run: 155 miles (250 km)


My first ride on Jacob’s Ladder trail, and I saw this rock, so I stopped for a photograph. The day started cloudy, but a break made for an interesting picture. I took Peak View trail up and rode Jacob’s Ladder down which is the direction I recommend. Peak View makes for a nicer climb, and Jacob’s is fun riding down.


When trail riding I feel naked with a half-shell helmet. Helmets for downhill rarely include vents making cross-country riding less comfortable. This vented Fox helmet is rated for downhill events and happens to work well for rugged cross-country riding. My head tends to heat up, and I perspire more than average, so a good helmet that won’t cause overheating is a must. During hot summer days, wearing the helmet was no bother as long as I kept moving even when climbing steep trails. Good airflow, good visibility, and face protection. As a bonus, keeps the wind away from my ears in cold weather.


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Fallout 4 Update Includes Creation Club Content Assets

Aug 30, 2017


The Creation Club is an in-game store to purchase and download new content for the game. Interestingly, the Fallout 4 update, v1., includes assets (textures, meshes, scripts, strings, or sounds) for currently available Creation Club content. Basically, Fallout 4 players have downloaded the assets (26 BA2 files for 13 downloadable items) with the update working out be an extra 680 MB. After purchasing the item from the in-game store, players then get the plugin that allows any new abilities, quests, or and other important functionality. For players having no interest in Creation Club, tight on drive space, or rather reserve that space for other mods this may mean moving that unused data somewhere else.

(Edit: PC updates no longer include content.)

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