Posts
Fanatec Wheel Setup for Project CARS
Project CARS by Slightly Mad Studios is the first simulator where I’ve spent nearly as much time tweaking controller-related settings as driving. I found some cars, such as Ruf RGT and MacLaren F1, lacking proper feedback making them difficult to drive. Adding to the problem, bugs and poor implementation of Fanatec 911 controller made things less clear. After some trial-and-error testing and research, I’ve found the solutions concerning game settings, controller settings, and a Windows setting.
The problem I found in Project CARS was that driving some cars felt good, but in other cars it felt as though most of the feedback was turned off. I would spin out in some cars, because I couldn’t feel the loss of grip.
Realistic wheel controller force feedback in a simulator is poor feedback since the player can’t feel shifting of the car body or accelerations. All feedback comes through the steering wheel. Visuals and sounds help with determining loss of grip, but without the feel, visuals and sounds are too little, too late. The goal is to feel bumps, wheel spin, and loss of grip in the corners along with forces normally exerted on the steering wheel without those forces becoming too strong while having some level of realism with the actual car. If a car loses grip, beginning to spin out, it should feel natural to save the car. The same for being able to control the car in a sliding drift, or cutting cookies on the dirt. Many games offer a nice balance of feedback for playability by sacrificing some realism. Simulators need to impart the right balance of feedback through the steering wheel to mimic the real forces exerted on the body. And the balance needs to be maintained across cars allowing for differences in car handling.
Spindle Master Scale & SoP (seat of pants) Scale
Early on I spent some time testing the same car in Assetto Corso, where force feedback feels about right, and back in Project CARS as I made changes to car settings. SoP and other force-feedback settings can be customized for each car and for each track. These aren’t car adjustments, but settings specifically for force feedback independent of the controller used. General force feedback settings for the controller can be found in the controller setup, but it turned out the car-specific settings was the problem. I found that a setting called, SoP Scale, was at 0 for many of the cars where changing values to between 20 - 50 made a big difference for the better. Research online confirmed this, and thankfully, some experienced sim racers have shared their settings as covered below in resources.
Continue reading...TechFestNW 2015
This year I attended the fourth annual TechFestNW at Revolution Hall in Portland, Oregon. Themes at the two-day event were virtual reality, augmented reality, robotics, drones, and the future of technology. Other topics included the sharing economy, diversity in the tech industry, and tech body modification as in cyborg. Revolution Hall is the newest music venue in Portland residing within the former Washington High School building which includes office space. The Roof Deck lounge provides views of downtown Portland. Located near major bike routes and quiet streets, Revolution Hall turned out to be a pleasant location with easy access for Portland’s many bike commuters working in technology. I came most interested in augmented reality, but I left impressed by the presenters on the future with drones and robots. Below I review my two favorite sessions, John Markoff on robots and Jonathan Evans on drones. TechFestNW offered a wide range of topics, good food and drink, games, music, and plenty of opportunities to meet or squeeze in some work.
The entrance to Revolution Hall was one of several locations to park bikes around the building. Late arrivals locked their bikes to a nearby steel fence.
Continue reading...Windows 10 Setup Options
Windows 10 makes it easier to share data and favorite settings between devices at the cost of bandwidth or privacy concerns. You may wish to review the EULA or browse FAQs linked to many of the settings found throughout Windows. Here I’ll cover how to find some of the privacy and data sharing settings. You may also wish to read Ars Technica’s review on default privacy settings in “Windows 10 doesn’t offer much privacy by default: Here’s how to fix it.” Another article on Ars, “Windows 10’s privacy policy is the new normal” covers the trend in operating systems sending and sharing more data.
You’ll find Settings by selecting the start button and choosing “Settings” with the gear icon from the menu. The new Settings is more streamlined than the old Windows 7 and earlier, and more detailed settings can be found through links within or from the menu within the Microsoft folders. Everything we need below can be found right here.
Upgrading to Windows 10
Pay close attention to the screen with the Use Express settings button, and instead choose the Customize settings option nearly hiding on the left side. Look over which settings you’d like. I cover some of these below and how to find them after installation. Or, consider the recommendations on the Ars post mentioned above.
Continue reading...Volcano Changing Landscape
The landscape within the blast area of the 1980 Mt St Helens eruption continues to change with trees growing tall. Like in my 2009 post, I have a few side-by-side comparison photos to share along with some others showing nature at work. My family first visited the blast area the year it opened to the public in 1983. The road was closed after the Miner’s Car for work crews. We walked another 6 miles along the road and on trails to reach Windy Ridge for a closer view of the crater. Driving from lush forest into the barren landscape for the first time is a moment I can’t forget. Today many trees grow in the area. I’ve tried to get as close as I could to standing in the same location for comparison pictures, but growth, trail washouts, and newer construction prevented a perfect match.
Beaver Meadows
Just before entering the blowdown area on Road 25, you’ll find this nice viewpoint where a famous series of photos were taken by Keith Ronnholm and Gary Rosenquist (USGS) showing the eruption.
Draco Calculation Now Available
I like Calculation solitaire because skill is a major factor for winning. The game is easy to learn and may help the little ones with their arithmetic. For example: adding 4 to 11 results in 15, and subtracting 13 is 2, the next card in the 4s stack after Jack (Knave).
In Calculation, we build a foundation of four stacks to Kings counting by 1s in the first stack, 2s in the second, 3s in the third, and 4s in the last. The first stack is simply A - K. The second begins with 2 and reaches King counting by 2s. Cards may be discarded to four piles in any order with a strategy of counting backward by 2s, 3s, or 4s as to later play them in sequence to the foundation. See “How to Play Draco Calculation” for details.
Continue reading...